The Qilin Sword is part of a Beasts series of EX weapons with an additional defensive skill that lessens damage taken from the element you have elemental advantage against. Boost to stats of melee weaponsDMG Cap up (based on # of melee weapons). You will probably also want to use a few key buff skills (e.g. (Cosmic Gauntlet boosts the stats of all equipped melee weapons). Here's an imgur gallery showing some short, mid, and longterm grid goals for you: Dark Opus weapons are decent at 4-star, but only offer the Big Majesty and the Cap Up option. while also boosting HP. To be utilized optimally, this grid needs support from your strategy and setup to maintain high or full HP. Menu. This weapon is generally not used very often any more, as the Trium skill loses its value when your characters have guaranteed multiattacks (most common source is Death’s call), but it might be useful for setups that don’t have guaranteed multiattacks. The Charge Attack provides your team with Counters on DMG and Armored. Somewhat ironically, the weapon itself does not have its own ATK skill, making it harder to take advantage of the extra Cap Up; instead, Unheil provides boosts to CA DMG/Cap, Chain Burst DMG/Cap, HP and debuff resistance. Having one 4-star will help you achieve setups capable of quickly farming of event raids. Thanks, Pooky. Often restricted to only Whales, however it is possible to spark and/or luck your way into them as a F2P player. The Opus collection by Lithos Design represents a real chromatic explosion. ... monospace;"> ')); // Function that produces field for API key, and a button to fetch API account data. Bab-el-Mandeb (Helel ben Shalem’s unlock weapon) has a CA that synergizes with its weapon skills as it provides your party with 50k Keen (Supplemental Damage on Critical Hits) for 3.5 turns as well as a 2k shield. The Claws of Terror or Zwei Schaedel are normally used as the mainhand weapon. This grid should allow players to defeat farmable raids with minimal skill usage; its main use is for farming Bait Chunks (meat) in the Unite and Fight event, but it is also useful for quickly bursting other pubbed/farmable raids. Wulf and Renie (Halloween) 8.0 This character's rating from GameWith out of 10: 7.5 This character's rating from Kamigame out of 10. I will try to note if a 5* Dark Opus changes a grid composition and which 5* Pendulums are commonly chosen. Tower of Babyl is a recurring limited-time event where your parties battle powerful bosses on each floor to climb the tower. Highlander enmity dark omega grids are also in a similar situation. Each element has an Omega/Magna and Primal version. Bahamut Weapons are the default Normal ATK weapons to include in Omega/Magna grids as they provide very large base Normal ATK and HP modifiers (32% ATK and 18% HP @slvl15). The Claws of Terror are also a good pick, due to the Counters on Damage buff, if the boss has a guaranteed multi-hit trigger; conveniently, the Unite and Fight Extreme+ bosses have a guaranteed multi-hit trigger. Dark Opus Weapons are weapons obtainable by trading materials obtained from Lucilius (Raid) in the Shop.They feature three weapon skills and are available for each element, one with Omega prefixes Ironflame's Oceansoul's Lifetree's Stormwyrm's Knightcode's Mistfall's, and one with Primal prefixes Inferno's Hoarfrost's Terra's Ventosus' Zion's Oblivion's.. All Dark Opus Weapons are obtained … I’ve always found your weapon descriptions super helpful, and it’s really cool to see what certain grids might look like in more specific situations. They key point being that you can save some time by not casting Zooey’s Conjunction (the animation takes a while and for many users refreshing the animation does not save time). The flex spots should be chosen for whatever suits your use. Claws of Terror‘s main selling point is its Cap Up for multiattacks. The Hollowksy Blade is worth considering for solo fights and/or fights where the extra Debuff Success (and CA Debuffs if mainhand) may prove to be useful.

This is the aura for the 3★ version of this summon. Seraphic Weapons have one of the strongest effects in the game. However, If you want to explore Stamina strategies you will want one, as this is the only Omega Stamina skill other than Dark Opus. The three pillars of this grid are the 5-star Stamina Dark Opus, Fediel’s Spine, and four Abyss Gaze. This guide has always been a fantastic resource for me. The Scales of Dominion (aka Anubis Staff) have the potential to help you to reach the 20% grid cap for DMG Cap Up bonuses (if used with other DMG Cap Up weapons). Like the other Xenos, the True Phantom Demon Blade is a strong MH for Swordmaster/Glorybringer as it has a strong 36% echo as well as an ignition Resonance skill effect if you wish to use it. It is also possible to defeat bosses with more HP (e.g. Above are the unmarked stats, bullet load and skills associated with the new weapon from Xeno Corow. The ATK skill of these weapons only apply to party members that have the weapon proficiency of said Atma/Ultima Weapon. Ensure you know if it is personally worth it to invest in any Grand/Moon weapons for your grid; calculate the incremental increase of that next weapon, the X% boost may or may not be important to you. hope you’ll look into adding astral weapons to your numbers as well! This bonus is currently available from the backline passive of Caim (an Evoker, obtained through Arcarum) which provides ATK (Unique multiplier), DEF, and DMG Cap, and Scales of Dominion, which provides ATK (EX multiplier) and DMG Cap. [GBF] Testing Light's ULB Dark Opus Weapon with Element Key Ultima Weapon Charge Attacks provide both 30% Elemental Attack and Double Attack to your team, making them good mainhand options for whatever weapon type and element you chose to make. Yes, all the guides assume weapons are max uncap/max level/max slvl unless otherwise stated. The Bolt’s replacement is like Fire and Water, and the Dark Opus is essentially equal in damage to the Lumi Sword (Dark Opus is greater if you have Normal ATK buffs) in addition to providing more HP and a Cap Up option. using Zooey), but Stamina is essential for fast farming in event raids (like story event raids or EX+ in Unite and Fight). Massive Normal StaminaSupplemental DMG for CAs. For the first time, bestselling author James B. Stewart sifts these conflicting accounts to present a clear-eyed view of what exactly happened inside the FBI in the lead-up to the 2016 election, drawing on scores of interviews with key FBI, Department of Justice, and White House officialsand voluminous transcripts, notes, and internal reports. At 4-star it provides a 1k drain to your party for 2.5 turns, it also gives your MC stacking CA DMG/CAP Up. Then use Tagteam and attack. 100: Release Date: 2019-04-11: 4★ Date: 2019-04-11: 5★ Date: 2019-04-11 Weapon Skills are unaffected. EX Weapons (Hollowsky, Proving Grounds, Xenos), an Ultima Weapon, additional Omega Weapons (Claws/Spines) or a Cosmic Gauntlet are also common weapons chosen to fill out the grid. Basic insight for the weapons commonly included in Gacha Primal builds will be provided. /gbfg/ - Granblue Fantasy General #7095 - "/vg/ - Video Game Generals" is 4chan's imageboard dedicated to the discussion of PC and console video games. They also exist in the element with Zooey/Conjunction for easy activation of Enmity. new format is great too! In terms of 1-turn kill farming (such as Unite and Fight/GW EX+ fights), the 4* Dark Opus weapons are superior to Ultima Weapons in grid, as they will effect all your characters with a greater boost and without restriction while still providing a Cap Up option. For Wind and Dark, if you are using Tiamat Gauntlet Omega or Celeste Zaghnal Omega, it is that same as for Fire and Water, the Dark Opus Weapons have higher base attack and offer the same ATK skill so they are automatic replacements. With the release of Faa-san's raid, we are blessed with 12 new weapons called Dark Opus Weapons. Therefore, unless you have slow refresh times, you can increase your DPS by refreshing your Tagteam. Phantasmas, when 4-star, gives 3.5 turns of 20% party DA/TA, basically a weaker version of the Hermanubis, but as a gun instead of an axe. This weapon has potential if your MC is looking to wield a gun for non-Mechanic use. Also remember that the Unchallenged buff from Zooey’s Conjunction normally protects you from everything…except plain damage. Sometimes you may consider Hollowsky weapons even if your full team does not benefit from its skills. Strife is the most commonly chosen Gauph key due to its versatility across all elements, but Strength and Zeal are also good options for when your Ultima is serving a more specific purpose or use. Note that the Tagteam attack is normally refreshed, as it does not have the regular lockout time that you would normally get from an actual attack. That said, the Qilin Sword is a very good option to have for Chrysaor Charge Attack burst setups. This is meant to be a community resource and while I try my best to be a know-it-all, I cannot be at the cutting edge for every element/build/character/weapon/etc (nor do I claim to be). Ichigo Hitofury (Grand Weapon, Cain’s) is like Eden and Ixaba, it has Massive Normal ATK (22% @ Slvl 15) and Medium Normal Stamina (9.56% @ Slvl 15 at 100% HP), making it a very strong weapon. Vajh japócsik wacupp joejtvagyat hetkoznap lkaja. The weapon skills on Fediel’s Spine are also extremely powerful for Charge Attack burst setups. (Of course ppl will know u made it cuz I’ll just link it). Unheil (Grand Ferry’s unlock weapon) is a harp mainhand with a Charge Attack that is all about doing more damage, providing a Crit buff (70% chance for 50% more damage) and a 15% DMG Cap Up buff for 2.5 turns. In addition, as it is a Grand Weapon, it boasts high stats, Massive Normal ATK, and Small Normal Trium. It is good to include in your grid when you have guaranteed TAs, and has good synergy with the Hollowsky Axes proc on the third hit of TAs (if you are using Melee/Axe specialty characters). Camping. Here is my sheet that shows all SSR character weapon proficiencies. Zechariah is a new weapon that is nice to have, but is not required for end game Omega/Magna Dark. For use in grid without effecting your whole team, Hollowsky Blade can be a good choice for solos or fights where you really need your dagger/sword characters to land debuffs as the extra debuff success can make all the difference in maintaining debuff uptime. I love having all of this information in one place, as opposed to having to dig through reddit posts or discord for things, so thank you for all that you do. Parazonium (Grand Weapon, Orchid’s) provides Massive Normal ATK and Small Normal Trium. Knocking out Nier with Death’s call triggers Nier’s Unfinished Business, which inflicts foes with 50% Defense Down and inflicts all allies with 50% Defense Down, 100% DA/TA Down, and prevents them from being healed; in addition, Death’s call grants guaranteed Triple Attacks to all allies for four turns, negating the 100% DA/TA from Unfinished Business. The passive provides Enmity (multiplicative with weapon skills) to your party based on the MC’s HP% (see wiki page for details) and synergizes well with Dark, which mainly focuses on Enmity grids. The 10% HP cut usually isn’t a problem once you are strong enough to utilize the extra Cap Up. Having one or two 4-star Abyss Spines is suitable for regular use, but you will want three or four for optimizing Charge Attack Burst setups. It is not recommended to use this grid without having at least the Stamina Dark Opus. Sunya (Rei’s unlock weapon) is another sustain mainhand but on a Harp rather than a sword. The Strife Gauph Key (20% DA/TA) is normally the default choice, but setups can also utilize the Strength (Stamina) or Zeal (Enmity) keys. Massive Normal Tyranny (ATK and HP Cut)DMG Cap Up. Stamina) play-style from the Standard grid. Thankfully Dark Opus Weapons are still very useful at 4*, which have much more reasonable material requirements and should be accessible to most players. BUT, if you do not have this, then the Claws of Terror become mandatory either as mainhand (if only 4-star) or in grid (if 5-star). Sunya (Grand Weapon, Rei’s) has Big Progression and Medium Enmity. Medium Omega Majesty (ATK/HP)Medium Omega Sentence (CA DMG/Cap Up). Could I use this for my discord? This means that two Bab-el-Mandeb in double Hades setups gives 91.2% Crit Chance. Meh, still don't know what Takeru made so special that other girls fell for him. Alphabetical Theme Naming: Male Draphs typically have names that begin and/or end with syllables containing "a" (ie.Vaseraga', Baotarda, Galadar) and have emphasis on dakuon consonants in Japanese. However, If you want to explore Stamina strategies you will want one, as this is the only Omega Stamina skill other than Dark Opus. Consider an Atma/Ultima Weapon if your team consists of characters that share weapon specialties in order to benefit from a Gauph Key. They are very good mainhand options due to their charge attack effect (30% Elemental Attack and 30% DA for 3.5 turns when Ultima) and their high charge attack multiplier. Atma/Ultima Weapons are very often utilized for their ability to provide a source of Double Attack (DA) and Triple Attack (TA) (20% DA/TA with the Strife key) and/or the various DMG Cap increasing options with the Ultima keys (click the banner for more info). This means they should not be used with the Rose Queen/Beast series weapons with similar “lessen damage taken” skills. 5-star Seox) are normally placed in the 2nd and/or 3rd spots to take advantage of the maximum Enmity bonus. Compared to fire, dark cares way less about losing the max HP, is far less likely to use a different grid (unless you previously invested heavily in fallen swords), and is far less likely to use a different key (because of how strong the enmity modifier is). – M1 Weapons are considered to be at least 4*, it will be noted if 5*’s make a difference in grid composition or important %HP thresholds.– M2 Weapons generally must be 4* before they become usable/optimal over M1 Weapons.– Dark Opus Weapons are assumed to be at least 4*.– Unless otherwise stated, all other weapons are assumed to be at their maximum level cap, level, and skill level. True Phantom Demon Blade has a passive MH effect that boosts the MC’s stats (70% DA, 25% TA, and 20% Dodge) while they have a Mirror Image buff active. Its Charge Attack gives your party a 30% DA/TA and 15% echo buff. At slvl15, Big Progression skill provides 1.2% Dark Elemental ATK per turn, up to 15%. Players can go all in on Stamina or Enmity, or even a combination of the two, to create very powerful grids for different scenarios/fights. Blutgang is a good accessory weapon to include in Hades grids as it provides a large amount of Normal ATK Modifier that acts as a strong base to go with Stamina/Enmity; the Crit can also be useful for high defense targets and/or topping off a 100% Crit setup. Ultima Sword’s first skill only applies to sword proficiency characters). If you find you cannot get your burst out in time before the boss dies, you can try using a Stamina grid/version instead. My calculations estimate that, at 95-100% HP, this grid is about as strong a standard enmity grid at 40-55% HP (in a vacuum; no buffs or characters considered). Bab-el-Mandeb (Grand Weapon, Helel ben Shalem’s) has Big II Crit and Medium Majesty. Their value decreases if you do not have full coverage; make sure to do your own calculations! Or is that just going to be added with highlander? If you are able to take advantage of the additional skill or charge attack effects, these are good alternatives/replacements for your EX/Unknown weapon slots. They also have the choice of providing Auto/Skill/CA/Chain Burst Cap up (same values as Ultima Keys, same types do not stack with Ultima Keys). In my grid suggestions, Dark Opus Weapons will be assumed to be at the 4* stage. EX ProgressionDefensive skill optionBig Majesty Option (Omega or Normal). . For Dark, when comparing the Dark Opus to Abyss Gaze on motocal, it also loses in damage (even if we remove the DA portion of its skills), however the Dark Opus does not rely on Crit. Well, a 5* Dark Opus weapon is likely out of reach for most players for the time being. For AES grids, the Dark Opus doesn’t replace an AES, but should rather just be added to the grid (replacing the weakest non-AES weapon, usually the 2nd EX weapon). You should really read this section to have proper viewing context, but if you want, you can jump straight into it with the quicklinks I have scattered about the page, an example is below. Chrysaor likes to use weapons such as a Qilin Sword, Fediel’s Spine, Dark Opus, and/or Wasserspeier as the Main and AUX weapons. The CA effect gives Supplemental Damage for the party (30k for 3.5 turns) and is a good way to get even more damage when you are already capping, and the party uplift (10% charge bar at the end of each turn, for 3.5 turns) can also be useful. This Cap Up is availble at 4-star but only when used as a mainhand. For example, you may want to include two of Charge Attack/Skill/Chain Burst Damage Cap Ups (Opus and Ultima Keys) for use in One Turn Kill (OTK) setups to be able to reach the required damage (21 million for the Ex+ boss in Unite and Fight/Guild Wars). I updated the dark guide to include astral and other new weapons, please check it out! If you want to add more than two flex options, consider replacing a Celeste Claw Omega first. For double Celeste Omega setups, only one Abyss Spine should be used as it reaches the 30% CA Cap Up limit by itself and provides 36.1% CA DMG. Bahamut Weapons are usually very strong options for Omega/Magna grids due to the large amount of Normal ATK and HP modifier they provide (they are mostly avoided in Primal grids due to how the damage formula works). Each 4-star Abyss Gaze provides 6.5% Crit (15.6% when boosted one Celeste Omega, 24.7% with two). the Unite and Fight Extreme+ boss) by using 1-2 skills with this setup; however, such a feat may require certain characters and/or a very strong grid (e.g. There are certain situations/setups that can properly take advantage of the Scales of Dominion; however, players need to understand when, where, why, and how to do so before trying to throw together a Highlander grid. Thankfully Dark Opus Weapons are still very useful at 4*, which have much more reasonable material requirements and should be accessible to most players. Dagger of Bahamut Coda applies to only Humans and Erunes). e.g. Tagteam and damage immunity skills) and allow for additional turns to be taken without dying. Not every grid must include an Atma/Ultima Weapon nor does your entire team have to share a weapon proficiency to warrant its inclusion. Search the world's information, including webpages, images, videos and more. What about Zooey’s and Gisla-chan’s weapons in Dark primal? If 5-star, the Cap Up is available even when the claws are not the mainhand weapon. thank you! Also all of the new grand progression weapons could be on there, since it saves changing your opus final skill lol, Correction on Bab-el-Mandeb’s description- the axe only has Big II Crit and Medium Majesty. Pooky’s Minimum: one that affects your full partyNice to Have: all ATK/HP variants. The key feature of the automatic GBF 3500 door from FAAC is its automatic reset feature. To pack the most punch, the summon combination of Celeste Omega and Huanglong is normally preferred; however, Charge Attack Burst comps can also utilize a summon pairing of two Huanglongs, mainly for farming Very Hard or Extreme event raids without using any skills (or very minimal skill usage). Pooky’s Minimum: 0Nice to Have/Niche: 1Meme: 3, Big Omega Tyranny (ATK/HP Cut)Big Omega Trium (DA/TA). thank you for the improved guide! Partizol mikó pecsában makai csáő ujjak. 24 Oct. gbf astral weapons. The Claws of Terror are normally included in the grid, however, if you have a 5-star Enmity Dark Opus with the one-foe attack Cap Up option, it is not mandatory. Qilin Bow offers Massive Tyranny (25.5% Normal ATK @ slvl20 and -10% HP) as well as 10% DMG Cap Up. The first weapon stage is called Atma.Atma and Ultima weapon skills can be customized with Gauph Keys after its …

For raw power comparison, a 4* Ygg Sword is 18% and 5* Ygg Sword is 20%. The core of standard Omega/Magna Dark grids. I am testing out a new format/style, please check it out.– Night mode switch added (its not perfect, but it at least gives you the option). Great with the Splitting Spirit skill. The standard summon pairing is Celeste Omega and Bahamut, but double Celeste Omega can be considered if you have consistent Elemental Attack buffs. He isn't even that good looking. At 3*, Dark Opus weapons are just expensive filler (due to the skill fodder requirements) and I do not recommend using them at 3* unless you somehow have nothing else and/or require the HP and/or have the fodder to spare. They do not offer the same Massive Ex mod that Xenos do (23% at slvl 15), but they offer unique skills and charge attack effects in addition to their Big Ex mod (18% at slvl 15). You can only get one, but getting at least a 4-star Claws of Terror should be a high priority and the 5-star is very nice to have. While a decent weapon in a vacuum, it is not recommended to invest in Parazonium purely for grid use. At 5-star, Dark Opus weapons are one of the strongest weapons in the game and due to having two skills boostable by summons and a Cap Up option. You will need to find out what works for you and fine tune your own strategy, depending on how much damage you need to do and how much time you have to do so. At 4-star it provides 10% Cap Up for multiattacks if mainhand, at 5-star it provides the Cap Up even if not mainhand. Primal grids are briefly covered but this guide does not provide in-depth recommendations for these. Just like at 3*, the 4* Dark Opus Weapons are equivalent to 4* Big ATK weapons. Hermanubis’ main purpose is mostly for an Axe mainhand, but it can be used in grid as it provides a flat 15% CA Cap Up (@ slvl15) that can stack up to 30%, therefore you would only ever need a maximum of two 4-star copies. In addition to Glory, Unehil has Medium Grace, which boosts HP (17%) and debuff resistance (value not yet known). Parazonium (Orchid’s unlock weapon) is a very good dagger mainhand; basically a GW dagger on steroids. Rakjad forsb dark zsilip lucihunt worker. This grid provides Omega players with an alternate (i.e. The Small Normal Majesty is not very important as it is a fairly weak skill for Omega/Magna grids, but provides a decent HP boost for Primal grids. They may be reduced to re-obtain the core needed to make them, so you can change the element/type if necessary. The suggested grids are not the be-all and end-all for your grid, they are general examples. Ensemble Dark Horse: There's a lot of them within the fandom that the work now has it's own page here. At 4-star/slvl15 it provides 7% DA/TA (16.8% when boosted one Celeste Omega, 26.6% with two). I provide the most common summon setups at the beginning of each subsection. Hermanubis is an axe with a Charge Attack that provides 30% DA/TA to your entire party for 3.5 turns when 4-star (2.5 turns if not). However, the appeal of Draconic Weapons is that they offer a very strong defensive option on their 2nd skill, which can be useful for fights that dish out lots of damage, especially if you want to Full Auto and/or solo. Images of weapons and summons are links to their wiki page! Using more than one Zechariah does not offer a boost in damage. However, the issue most of the time is properly utilizing the raised DMG Cap, as in most cases, a Highlander grid (all equipped weapons must be different) is weaker than the other common grid options. It is a good choice for double Hades setups in longer fights where the Progression skill has a chance to ramp up. Have to say, the newest layout for this page is super clean and clear about everything you’d ever want to know, really looking forward to seeing this for other eles, and amazing work here! . The Abyss Spine can be removed for a Zwei Schaedel or Hollowsky Axe for strategies that do not utilize Charge Attacks, such as Luchador Triple Attack bursting (e.g. In the case that you are using the Claws of Terror as a mainhand and relying on the counter damage, a Celeste Claw Omega may be a good flex choice (depends on how much damage you take). The CA provides 15% TA and 10k Supplemental Damage to your party for 3.5 turns, which is synergizes well with its echo skill. If you are a beginner and everything here is going right over your head (there is a lot of information to take in when you first start this game) please check out the wiki’s Basic Grid page to help you get started. Out of the Dark Beast Weapons, I would recommend getting Qilin Bow first, then Qilin Sword. It is a priority to uncap your Seraphic Weapon to SSR, as the SR only give up to 10% Seraphic Mod, while SSR gives 20%, and the 4-star SSR provides up to 23%. These weapons are not very good until 5-star and require a large investment to get to max level/slvl. I will try to note if a 5* Dark Opus changes a grid composition and which 5* Pendulums are commonly chosen. The counters can do a decent amount of free damage if the boss has multihit attacks. In the case of Fire and Water, they are better than their Omega/Magna counterparts due to having higher base attack, so they are automatic replacements for one of your 4* (or less) Colossus Cane Omega and Leviathan Gaze Omega; the HP and Cap Up is just a welcome bonus. The key parts for this strategy include: Zooey, Nier, and Death. The Abyss Spine’s Medium Sentence Skill provides 22.8% CA Cap Up and CA DMG when boosted by a single 5-star Celeste Omega. Dark Enmity tends to dominate high-end racing scenarios as far as I know, but there are many possibilities for you to choose from. Thank you for visiting Nina.Guide and for taking the time to read (please do read what I have written) and view my content! The stat boost applies to the bonuses from pluses, so they get stronger if you add pluses to the boosted weapon type. Make sure you know what you’re getting into before your spend all your mats on a 5-star CCW! The CA Cap Up caps at 30% like other Sentence weapons, so the maximum amount of Unheils you’d likely want to use is two. If you can use one of the grid weapons as your mainhand, the best choices for damage at high HP are the Zechariah or a Normal Weapon (Bahamut Weapon/Qilin Bow).
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